ABOUT US

IMAGINEX. IMAGINE ANYTHING.

Imaginex creates visual technologies for A-list artists and the world’s most premier brands. Our industry-leading softwares are used to push the boundaries in experiential design, from creative stage control to never-before-seen interactive exhibits. We staff and manage the engineering and software talent required to turn a creative vision into reality, from concept and development, to integration and ongoing support.

OUR PROCESS

Technology is not the beginning of the conversation, but the means to deliver an exceptional experience. We first discover what the client’s goals are, then assist with all technology needs to ensure their event is a success. When necessary, we develop custom hardware and software solutions to bring “impossible” ideas to life.

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DESIGN & CONSULTATION

Concept and storyboarding using Wireframing, Sketchup, and Photoshop.

CREATIVE DEVELOPMENT

Custom software development utilizing TouchDesigner, Python, GLSL, and Arduino.

ON-SITE OPERATION

Professional operation on behemoth displays, LED installations, and 3D projection mapping.

THE TEAM

ERIC MINTZER

Founder & Technical Director

Technologist and music lover that has developed award-winning systems for projection mapping, sensor automation, and media control. Past companies include Startup Shell and Pamble.

JOSH BENNETT

Executive Producer

Seasoned music industry professional with a background in product management, content curation, public relations, and marketing. Past companies include LessThan3, Universal Music, Billboard.

LUCAS MORGAN

Senior Developer

Software engineer, 3D animator, TouchDesigner specialist. Author of GeoPix Pixel Mapper. Background in game design and animation.

ALAN CURTISS

Production Technician

Prototypes, assembles, and tests electrical products ensuring they work exactly as intended. Specialized in LED manufacturing and microelectronic assembling.

JAMES JOHNSON

GFX Developer

Visual developer and artist with a focus in procedural graphics and interaction development. Background in computer science and visual effects.

CHRIS HARBSTER

Creative Developer

Software Engineer and artist combining node-based programming, Python data science, and audio analysis. Specialized in Touchdesigner and Max MSP.

We are creators, makers, hackers, and doers. We strive for excellence and live to create positive memories and connections.

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