ABOUT US
IMAGINEX. IMAGINE ANYTHING.
Imaginex creates visual technologies for A-list artists and the world’s most premier brands. Our industry-leading softwares are used to push the boundaries in experiential design, from creative stage control to never-before-seen interactive exhibits. We staff and manage the engineering and software talent required to turn a creative vision into reality, from concept and development, to integration and ongoing support.
OUR PROCESS
Technology is not the beginning of the conversation, but the means to deliver an exceptional experience. We first discover what the client’s goals are, then assist with all technology needs to ensure their event is a success. When necessary, we develop custom hardware and software solutions to bring “impossible” ideas to life.
DESIGN & CONSULTATION
Concept and storyboarding using Wireframing, Sketchup, and Photoshop.
CREATIVE DEVELOPMENT
Custom software development utilizing TouchDesigner, Python, GLSL, and Arduino.
ON-SITE OPERATION
Professional operation on behemoth displays, LED installations, and 3D projection mapping.
THE TEAM
ERIC MINTZER
Founder & Technical Director
Technologist and music lover that has developed award-winning systems for projection mapping, sensor automation, and media control. Past companies include Startup Shell and Pamble.
JOSH BENNETT
Executive Producer
Seasoned music industry professional with a background in product management, content curation, public relations, and marketing. Past companies include LessThan3, Universal Music, Billboard.
LUCAS MORGAN
Senior Developer
Software engineer, 3D animator, TouchDesigner specialist. Author of GeoPix Pixel Mapper. Background in game design and animation.
ALAN CURTISS
Production Technician
Prototypes, assembles, and tests electrical products ensuring they work exactly as intended. Specialized in LED manufacturing and microelectronic assembling.
JAMES JOHNSON
GFX Developer
Visual developer and artist with a focus in procedural graphics and interaction development. Background in computer science and visual effects.
CHRIS HARBSTER
Creative Developer
Software Engineer and artist combining node-based programming, Python data science, and audio analysis. Specialized in Touchdesigner and Max MSP.
We are creators, makers, hackers, and doers. We strive for excellence and live to create positive memories and connections.